Stone Lantern
Using the character as refference for my lantern to know the height that i need.
Firstly, I started off with making the base which then I will use the "extrude" function to create the pillar to support the lamp. Making this base so far is pretty easy, all i need to do is make the base, extrude; make it taller then extrude again and make it taller. I selected each 4 edges and used bevel to make a smoother round accross the corner by increasing the segments to 5. This would help my asset to be more realistic. Making the up-side down trapezium was a bit time taking but proven to be quite easy too. I'm slowly getting the hang of using Maya again.
Making the lantern holes was quite fast. I made a cube and put it on top. Made 2 rectangles which cut straight through and i duplicated it and rotated it on it's Y axis by 90 degrees. I selected the main compotent and then using shift + Left click, I selected the 2 additional rectangles. Using Booleans and the "difference" action, allowed the rectangles to cut through just like a cookie cutter.
Extruding from the cube to make a wider flat surface above, then extruding that into a cube. Using Bevel to bend the cube into the shape that I need it to be, I used 4 segments and an offset of 0.2 with a depth of 0.5 to achieve the curve that I need.
I extruded the top of the lamp, which then I made a rectangle. Following that, I made another rectangle but I selected the top vertexes and used the scale tool to put them together. I have usd a cylinder on top of that section and lowered the Subdivisions Axis to 8. Then i have made them softer using "soften edge". I also selected the vertexes (but not the middle) of the top of the cylinder to bring them together and lower them. I allowed some space between the 2 objects so that there is a little area of space. Using the multicut tool, I created a pattern because there needs to be equal faces on both areas for it to connect using the bridge tool. I have also made less faces on the bottom of the pointy end so there were only 4 faces on each.