werewolf
Rules
Night
At night, the moderator tells all the players, "Close your eyes." Everyone begins slapping their knees (or table) to cover up any noises of the night. 
The moderator says, "Werewolves, open your eyes." The werewolves do so, and look around to recognize each other. The moderator should also note who the werewolves are.
The moderator says "Werewolves, pick someone to kill." The werewolves silently agree on one villager (It's critical that they remain silent). The other players are sitting there with their eyes closed, and the werewolves don't want to give themselves away. Sign language is appropriate, or just pointing, nodding, raising eyebrows, and so on.
When the werewolves have agreed on a victim, and the moderator understands who they picked, the moderator says, "Werewolves, close your eyes."
Now, the moderator awakens the Doctor and says, "Doctor, who would you like to heal?" The Doctor selects someone they'd like to heal. The person chosen (which could be himself) will survive if the werewolves chose to kill them. If someone was killed, and then saved by the Doctor, the moderator will let the village know by saying, "Someone has been saved", at the beginning of day time.
The moderator says "Seer, open your eyes. Seer, pick someone to ask about." The seer opens their eyes and silently points at another player. (Again, it is critical that this be entirely silent -- because the seer doesn't want to reveal his identity to the werewolves.)
The moderator silently signs thumbs-up if the seer pointed at a werewolf, and thumbs-down if the seer pointed at an innocent villager. The moderator then says, "Seer, close your eyes."
The moderator says, "Everybody open your eyes; it's daytime." And let's the villager know who has been killed. That person is immediately dead and out of the game. They do not reveal their identity.
Day
For the first day, go around and have everyone introduce themselves (Example: Hey, I'm Matt. I'm the baker here in town, and I'm a villager.
Daytime is very simple; all the living players gather in the village and decide who to kill. As soon as a majority of players vote for a particular player to kill, the moderator says "Ok, you're dead."
Alternative rule:  To keep the game moving along, you can put a time limit to how long a day is, and if the village doesn't chose someone to kill, they miss the opportunity. 
There are no restrictions on speech. Any living player can say anything they want -- truth, misdirection, nonsense, or a barefaced lie. Dead players may not speak at all. Similarly, as soon as a majority vote indicates that a player has been chosen to be killed, they are dead. If they want to protest their innocence or reveal some information (like the seer's visions), they must do it before the vote goes through.
Once a player is killed, night falls and the cycle repeats.
(credits go to https://www.playwerewolf.co/rules)
How werewolf played out for me
I'm a very shy person generally so it was very difficult for me to be social with my classmates. We started using our phones in the beggining which went well for me because I could get away with being social and just hide in my phone. But I soon came to realise that this isn't how the game should be playe and that us as a "village" should be able to communicate and share our thoughts as this was a critical part of the game; through the app this is possible but none of us really did that or used the chat function. So everyone ended up beig awfully quiet at the table and from time to time someone would talk.
After that we started talking about playing the game in real life, with our own cards that we would make. These are my notes for the cards we made and what we tried.
We played quite a few rounds and I did my best to be social. But it was very difficult for me which is what I'm working on. This has certainly impacted the way I played the game and my experience. I always knew who the wolf was because of the things I would hear during night time. But I wasn't vocal enough to try to convince my own team to go for the people which I knew 100% that they were the wolves.  This ultimately has gotten me killed as the wolves realised that I know who they are so to save themselves they have come for me.